Light3D Class

Allows you to define your own lights for use in RB3DSpace worlds.

Events

None

Properties

Attenuation

Brightness

Direction

LightColor

Position


Methods

None

More information available in parent classes: Element3D:Object


Notes

It is invalid to use a light with Position and Direction either both Nil, or both non-nil.

If the Attenuation value is 1 or 2, the effect of the light decreases with distance; so you may need to increase the Brightness substantially or make your objects smaller and closer to the light.


See Also

Bounds3D, ColorList, Element3D, Group3D, Light3D, Material, Object3D, Quaternion, TriangleList, Trimesh, UVList, Vector3D, VectorList classes; RB3DSpace control.